On Saturday 5th November, I’ll be presenting at the Association of Counselling and Therapy Online (ACTO) conference ‘Innovation, Creativity and Effectiveness in Online Therapy – Future Proof Your Practice’. My presentation is on ‘Gaming as a Tool for Therapy’:
Do you have clients who love video games such as Minecraft, Roblox and Fortnite? Do you want to be able to engage more with their interests? Are you thinking about playing these games with your clients? This presentation will provide key information about these games so that you feel more confident talking about them with clients and even playing them together in sessions. Video games can be helpful tools to engage clients in therapy as they offer a rich environment for therapeutic elements such as connection, social skills learning, creativity, use of metaphor, and role playing. No gaming experience necessary. You can find out more about the conference and book a place here: https://www.acto.org.uk/2022-acto-conference/ The conference is being hosted by Online Events and there is a self select fee for the event. I also recently wrote a blog for the Association of Counselling and Therapy Online (ACTO) where I mapped the key things to consider when using video games therapeutically online with children and young people to the new ACTO Children and Young People Competencies. You can read the blog here:
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